carthage no such module

they're used to gather information about the pages you visit and how many clicks you need to accomplish a task. I really want to like/use Carthage, but this is making it really hard. To add the framework, you need to add Carthage. Thanks for your answer, but I had already tried all that, perhaps I should have been more specific. Or maybe you want to offer some code to your customers to include it in their apps so they can consume your services quicker. So sounds like it’s not getting checked out? Have a question about this project? @jdhealy your tip to trash that directory just got Carthage working for me after 2 days of trying., The relevant part of the build log can be found here: Carthage was a Phoenician city-state on the coast of North Africa (the site of modern-day Tunis) which, prior the conflict with Rome known as the Punic Wars (264-146 BCE), was the largest, most affluent, and powerful political entity in the Mediterranean.The city was originally known as Kart-hadasht (new city) to distinguish it from the older Phoenician city of Utica nearby. Sorry, no. ios - capacitor - no such module swift import “no such module” on Xcode 7 beta 2 (2) Neil's answer is right, but there a very subtle difference how you set the FRAMEWORK_SEARCH_PATHS. Millions of developers and companies build, ship, and maintain their software on GitHub — the largest and most advanced development platform in the world. to your account, This is the entirety of my cart file: I'm having trouble archiving an ios app. I use this Cartfile config: Are you looking to reuse code in multiple apps? over 4 years Warning: no rule to process file YTPlayer.html for architecture arm64; over 4 years osx support; over 4 years unable to play with Carthage ; over 4 years No such module 'YouTubePlayer' over 4 years getting warning; over 4 years All player vars; over 4 … they're used to log you in. You can always update your selection by clicking Cookie Preferences at the bottom of the page. Everything seems to build just fine, I drag the framework in place, but all I ever get is No such module 'Apollo'. Install the Lifecycle module with CocoaPods or Carthage… xcode no such module testing (6) . Location tracking is enabled by default when the module is added to your app. Yet it completely fails without any suggestion as to why. ReactiveCocoa/ReactiveCocoa#2013, The non-verbose output can be found here: If the UIKit dependency is added to the target app, no further configuration or implementation is necessary. 試したこと. How to use frameworks imported with carthage in swift playground Initialize. Questions: I saw this question, but I am still unable to import a framework and use it inside Xcode 7 beta 2 (7A121l). Carthage (and Cocoapods) are package management software. Millions of developers and companies build, ship, and maintain their software on GitHub — the largest and most advanced development platform in the world. Alamofire Xcode 8 Swift 3 results in 786 compile errors. I tried updating via carthage with version 0.7.3 and 0.6.4. i0S Swift Issue. By clicking “Sign up for GitHub”, you agree to our terms of service and Note: No Cocoapods / Carthage used here. However, during the build step, Project B is built before D and C. This results in a build error in B. error: no such module import C October 31, 2020 Aba Tayler. @memmons-ntst Could you please run git config --global --list and share the results? github "ReactiveCocoa/ReactiveCocoa" ~> 3.0, I wasn't sure if this should be filed as a Carthage issue or ReactiveCocoa issue, so I did both: I don't think I've tried the final version of it. “no such module” on Xcode 7 beta 2 ; How to update just one library from the Cartfile with Carthage? Already on GitHub? Get the Code. Seems like Result should either have Box as a submodule, or be able to find it as a binary. Carthage, great city of antiquity on the north coast of Africa, now a residential suburb of the city of Tunis, Tunisia. If you provide a sample project that reproduces the issue we can investigate it deeper. To create a bridging header: Most of the times it's bad practice to import frameworks with that prefix, so you could avoid it. @ikesyo Removing the caches didn't work. Version 0.6.4 does not hang, but it doesn't fetch the Box repo either. After trying all of the suggested solutions without success, I copied the file GoogleMobileAds.framework to the root folder of the project (same location as xcodeproj file), then added it as explained in other solutions, and it magically built successfully :) Above solution is fine if you are using pods/Carthage. XCGLogger is the original debug log module for use in Swift projects. Carthage as a Static Library. But if you are using frameworks from iOS itself 'e.g. Carthage: How to get the very latest version of a given repository? These errors are NOT generated using Run (Debug build), they only appear when attempting a non-Debug build, such as Archive or Profile. I think I got it to move past that point one time, but in any case the Box repo was never actually fetched. I got the same issue when I was using git 1.8.x, after upgrading to git 2.4.3 it built successfully.

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